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Friend Not Foe / PvE Community / UK & Europe

EU 51.89.222.250:28016 checked 11m ago

quad biweekly wipes moddedoxidepve
Deploy
Zerg meter8%light
4/50 troops
7-day average3
peak 12
Rank#1,859
top 8% · #708 in EU
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 3h
Thu 15 Oct, 18:00 UTC

Players

AveragePeak
0246815:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers, top 25% in EU, and #109 of the quad servers (top 13%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:00 UTC, in 1d 3h. Its biweekly schedule tag · low confidence

usual gap14.1 days
between real wipes
wipe-day peak18
players, last three wipes
crowd held0%
else halves by day 11

Coming wipes

1d 3hThu 15 Oct, 18:00 UTC
15d 3hThu 29 Oct, 18:00 UTC
22d 4hThu 5 Nov, 19:00 UTCFW
29d 3hThu 12 Nov, 18:00 UTC
43d 3hThu 26 Nov, 18:00 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW12d ago 23 – running 1
Thu 17 Sep, 15:58 UTC26d ago 14 halved by day 11 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on Friend Not Foe / PvE Community / UK & Europe when it comes to rules and settings?

You will not find a gather rate in the name Friend Not Foe / PvE Community / UK & Europe. 4 players is the group cap (quad). It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on Friend Not Foe / PvE Community / UK & Europe?

A procedural map, size 4,250 with seed 211887450, generated by the game, is what Friend Not Foe / PvE Community / UK & Europe runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is Friend Not Foe / PvE Community / UK & Europe?

Right now, 4 players are on Friend Not Foe / PvE Community / UK & Europe, which has 50 slots. Averaging 3 players over seven days, it peaked at 12. The highest average over the last 48 hours came at 19:00 UTC, with 6 players.

What position does Friend Not Foe / PvE Community / UK & Europe hold in the server rankings?

In Europe, Friend Not Foe / PvE Community / UK & Europe is #708, and globally it is #1,859 for player hours over the last seven days, within the top 8% of all ranked servers. It is #109 when compared with other quad servers.

Lists and tags

How should you read the tags on Friend Not Foe / PvE Community / UK & Europe?

The game's server browser reads these tags from Friend Not Foe / PvE Community / UK & Europe: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can have up to 4 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Friend Not Foe / PvE Community / UK & Europe?

The Rust Zerg Life lists that include Friend Not Foe / PvE Community / UK & Europe are EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

About the server

How reliable is Friend Not Foe / PvE Community / UK & Europe, and is it up?

Friend Not Foe / PvE Community / UK & Europe is up and running as you read this. The uptime figure it gives suggests it restarted around 9 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

Is Friend Not Foe / PvE Community / UK & Europe smooth to play on?

It averaged 59 server fps over the last 48 hours, and the lowest it got was 54. It reached a maximum of 128,261 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,367 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Friend Not Foe / PvE Community / UK & Europe on?

Rust network protocol 2634 and build 167781 is what Friend Not Foe / PvE Community / UK & Europe runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Friend Not Foe / PvE Community / UK & Europe?

The EU tag is what Friend Not Foe / PvE Community / UK & Europe uses to list itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 51.89.222.250:28016.

Wipe days

What can you expect on wipe day on Friend Not Foe / PvE Community / UK & Europe?

The average peak for its recent wipes was 18 players. On the latest wipe, 26 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 11.

How often does Friend Not Foe / PvE Community / UK & Europe wipe, and on what days?

With too few wipes recorded to confirm Friend Not Foe / PvE Community / UK & Europe's schedule, the prediction comes from its tag. It is due to wipe next on Thursday 15 October at 18:00 UTC. 12 days 20 hours ago is when its present world was created. A wipe every two weeks is published in its tags.

Connect

What is the process to join Friend Not Foe / PvE Community / UK & Europe?

You can join by opening the console with F1 and typing client.connect 51.89.222.250:28016. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://friendnotfoe.co.uk.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167781,ts4,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts4
Group limit Each team can have up to 4 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.