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Deployment dossierOnline

[UK] Cozmos PvE | Skill Tree | Bots

EU 66.51.97.50:28080 checked 6m ago

quad biweekly wipes moddedoxidepve
Deploy
Zerg meter2%light
1/50 troops
7-day average1
peak 4
Rank#3,378
top 15% · #1228 in EU
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 2h
Thu 15 Oct, 17:58 UTC

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 15% of all ranked servers, top 43% in EU, and #219 of the quad servers (top 27%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:58 UTC, in 1d 2h. Its biweekly schedule tag · low confidence

wipe-day peak6
players, last three wipes

Coming wipes

1d 2hThu 15 Oct, 17:58 UTC
15d 2hThu 29 Oct, 17:58 UTC
22d 3hThu 5 Nov, 19:00 UTCFW
29d 2hThu 12 Nov, 17:58 UTC
43d 2hThu 26 Nov, 17:58 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW12d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Quadmax 4
[DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 5 on average
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Quadmax 4
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 4 on average
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Quadmax 4
Casual PVE EU · quad · 1 on average
1/20
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 203 on average
219/2000

Quick answers

from the figures on this page

Rules and settings

What is the setup on [UK] Cozmos PvE | Skill Tree | Bots when it comes to rules and settings?

There is no gather rate in the name [UK] Cozmos PvE | Skill Tree | Bots. A group can hold 4 players at most (quad). It runs pve, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is active on [UK] Cozmos PvE | Skill Tree | Bots?

The game generates the procedural map of size 3,700 on [UK] Cozmos PvE | Skill Tree | Bots with seed 544850560. Same size and seed, same map: RustMaps shows it from this page.

Player count

What is the population like on [UK] Cozmos PvE | Skill Tree | Bots?

[UK] Cozmos PvE | Skill Tree | Bots has 1 of its 50 slots filled right now. Averaging 1 players over seven days, it peaked at 4. The highest average over the last 48 hours came at 22:00 UTC, with 3 players.

Where does [UK] Cozmos PvE | Skill Tree | Bots sit in the rankings?

In Europe, [UK] Cozmos PvE | Skill Tree | Bots is #1,228, and globally it is #3,378 for player hours over the last seven days, within the top 15% of all ranked servers. Among servers in the quad group, it sits at #219.

Tags and filters

What do [UK] Cozmos PvE | Skill Tree | Bots's tags indicate?

For the game's server browser, [UK] Cozmos PvE | Skill Tree | Bots publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): The server browser puts it in Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover [UK] Cozmos PvE | Skill Tree | Bots?

These Rust Zerg Life lists include [UK] Cozmos PvE | Skill Tree | Bots: EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

About the server

How reliable is [UK] Cozmos PvE | Skill Tree | Bots, and is it up?

You can join [UK] Cozmos PvE | Skill Tree | Bots now: it is online. Based on the uptime it reports, the last restart was about 12 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 1 October 2026.

Is [UK] Cozmos PvE | Skill Tree | Bots smooth to play on?

It averaged 27 server fps over the last 48 hours, and the lowest it got was 5. The world held as many as 114,081 entities, including buildings, deployables and everything else. The maximum memory it used was 3,794 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is [UK] Cozmos PvE | Skill Tree | Bots on?

Rust network protocol 2634 and build 167781 is what [UK] Cozmos PvE | Skill Tree | Bots runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [UK] Cozmos PvE | Skill Tree | Bots?

With its EU tag, [UK] Cozmos PvE | Skill Tree | Bots lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 66.51.97.50:28080.

Wipe cycle

What can you expect on wipe day on [UK] Cozmos PvE | Skill Tree | Bots?

Across its recent wipes, the busiest times averaged 6 players. The crowd on the latest wipe peaked 3 hours in.

How often does [UK] Cozmos PvE | Skill Tree | Bots wipe, and on what days?

With too few wipes recorded to confirm [UK] Cozmos PvE | Skill Tree | Bots's schedule, the prediction comes from its tag. It is due to wipe next on Thursday 15 October at 17:58 UTC. 12 days 21 hours ago is when its present world was created. Its tags show a wipe schedule of every two weeks.

Join the server

What steps do I take to join [UK] Cozmos PvE | Skill Tree | Bots?

Enter client.connect 66.51.97.50:28080 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/avmSZfgnbf.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The server has 50 slots.
ts4
Group limit The maximum team size is 4.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.