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No limit8 · game default
Deployment dossierOnline

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]

195.60.166.227:30015 checked 12m ago

10x weekly wipes moddedcarbonpve
Deploy
Zerg meter1%light
1/101 troops
7-day average1
peak 5
Rank#3,012
top 14%
Last wipe5d ago
weekly schedule
Next wipe · H-hour1d 21h
Fri 16 Oct, 13:50 UTC

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:50 UTC, in 1d 21h. Every Friday at 13:50 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak7
players, last three wipes
crowd held0%
else halves by day 4

Coming wipes

1d 21hFri 16 Oct, 13:50 UTC
8d 21hFri 23 Oct, 13:50 UTC
15d 21hFri 30 Oct, 13:50 UTC
22d 3hThu 5 Nov, 19:00 UTCFW
22d 21hFri 6 Nov, 13:50 UTC
29d 21hFri 13 Nov, 13:50 UTC
36d 21hFri 20 Nov, 13:50 UTC
43d 21hFri 27 Nov, 13:50 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:50 UTC5d ago 5 – running 2
Thu 1 Oct, 18:00 UTC FW12d ago 7 halved by day 5 7.8 days 3
Fri 25 Sep, 15:12 UTC19d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC26d ago 7 halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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7/50
No limit8 · game default
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 5 on average
7/101
No limit8 · game default
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100000x · weekly · 4 on average
6/101
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RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100x · weekly · 3 on average
2/101
No limit8 · game default
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 1000x · weekly · 2 on average
3/101
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RGN 100x PvE [Events|Purge|Zombies|SkillTree] EU · groups of 8+ · 100x · weekly · 2 on average
1/100

Quick answers

from the figures on this page

Rules and settings

What is the setup on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] when it comes to rules and settings?

Its name says 10x gather, and that is what RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs. The group cap is 8 players, the default for the game. roleplay is the game mode, roleplay rules with towns and jobs. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

What is the map on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map, size 4,500 with seed 1979602928, generated by the game, is what RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: fantomasx.

Server population

How full is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Right now, 1 players are on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots. Its weekly average is 1 players and its highest point was 5. The busiest time in the last 48 hours was 17:00 UTC, when it averaged 4 players.

Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

In the top 14% of ranked servers, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] holds #3,012 for player hours over the last seven days.

Tags and filters

How should you read the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

What the game's server browser gets from RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp101 (Max players): It holds 101 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^w (Weekly): The server wipes weekly; ^r (Roleplay): It's a roleplay server; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Zerg Life lists?

10x Rust servers for clans and zergs, Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust server list for clans and zergs and Rust zombie servers: that is where you will find RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Server details

How reliable is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], and is it up?

You can join RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] now: it is online. The uptime figure it gives suggests it restarted around 4 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] perform?

Over the past 48 hours, server fps averaged 58 and never dropped below 45. The world held as many as 142,704 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,718 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] using?

On Linux, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

No region is published by RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 195.60.166.227:30015.

Wipe cycle

What happens on wipe day on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Across its recent wipes, the busiest times averaged 7 players. 3 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 4.

When does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:50 UTC. It is due to wipe next on Friday 16 October at 13:50 UTC. 5 days 2 hours ago is when its present world was created. A wipe every week is what its tags state.

How to join

What is the process to join RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 195.60.166.227:30015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp101
Max players It holds 101 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE Player combat is off; the world provides the danger.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.