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Triomax 3
Deployment dossierOnline

PVE-LiveRust (test)

95.143.190.23:35003 checked 10m ago

trio biweekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 2
Rank#7,005
top 31%
Last wipe10d ago
biweekly schedule
Next wipe · H-hour3d 3h
Sat 17 Oct, 12:11 UTC

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers, and #381 of the trio servers (top 63%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 12:11 UTC, in 3d 3h. Its biweekly schedule tag · low confidence

usual gap0.9 days
between real wipes
wipe-day peak2
players, last three wipes

Coming wipes

3d 3hSat 17 Oct, 12:11 UTC
17d 3hSat 31 Oct, 12:11 UTC
22d 10hThu 5 Nov, 19:00 UTCFW
31d 3hSat 14 Nov, 12:11 UTC

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:11 UTC10d ago 2 – running 0
Fri 2 Oct, 15:16 UTC11d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Quadmax 4
Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average
1/50
Quadmax 4
[RU] RCVL_25Rus PVE/PVP Four EA · quad · biweekly · 2 on average
3/51
Quadmax 4
Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average
0/50
Quadmax 4
[KR] Casual Hybrid Server EA · quad · biweekly · 1 on average
0/50
Quadmax 4
Friend Not Foe / PvE Community / Australasia OC · quad · biweekly · 1 on average
1/50
Triomax 3
【JP】Vanille PVE |Solo/Duo/Trio|Beginner‑Friendly EA · trio · monthly · 29 on average
18/100

Quick answers

from the figures on this page

Server rules

What settings does PVE-LiveRust (test) run?

There is no gather rate in the name PVE-LiveRust (test). 3 players is the group cap (trio). It runs pve, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on PVE-LiveRust (test)?

A procedural map, size 4,096 with seed 1337, generated by the game, is what PVE-LiveRust (test) runs. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Population

What is the population like on PVE-LiveRust (test)?

The server PVE-LiveRust (test) is currently at 0 players out of 100 slots. The seven-day average is 0 players, with a peak of 2.

What is PVE-LiveRust (test)'s ranking?

In the top 31% of ranked servers, PVE-LiveRust (test) holds #7,005 for player hours over the last seven days. Among servers in the trio group, it sits at #381.

Tags and filters

What do PVE-LiveRust (test)'s tags indicate?

For the game's server browser, PVE-LiveRust (test) publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts3 (Group limit): The maximum team size is 3; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover PVE-LiveRust (test)?

These Rust Zerg Life lists include PVE-LiveRust (test): Modded Rust servers for clans and zergs, Best Rust PvE servers and Trio Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of PVE-LiveRust (test)?

PVE-LiveRust (test) is up and running as you read this. Based on the uptime it reports, the last restart was about 10 days 18 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is PVE-LiveRust (test) smooth to play on?

Over the past 48 hours, server fps averaged 139 and never dropped below 47. It reached a maximum of 56,398 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,662 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is PVE-LiveRust (test) on?

On Linux, PVE-LiveRust (test) runs Rust network protocol 2634 and build 166586. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find PVE-LiveRust (test)?

From PVE-LiveRust (test), no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 95.143.190.23:35003.

Wipe cycle

What can you expect on wipe day on PVE-LiveRust (test)?

At their busiest, its recent wipes drew an average of 2 players. The crowd on the latest wipe peaked 3 hours in.

What schedule does PVE-LiveRust (test) follow for wipes?

The prediction follows its tag because not enough of PVE-LiveRust (test)'s wipes are on record to confirm the schedule. Saturday 17 October at 12:11 UTC is when its next wipe is due. The world in play right now was made 10 days 20 hours ago. Its tags show a wipe schedule of every two weeks.

How to join

How can I connect to PVE-LiveRust (test)?

Enter client.connect 95.143.190.23:35003 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166586,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players The server has 100 slots.
ts3
Group limit The maximum team size is 3.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166586
Build Build number: 166586.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.