PVE-LiveRust (test)
95.143.190.23:35003 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, and #381 of the trio servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 17 October, 12:11 UTC, in 3d 3h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:11 UTC10d ago | 2 | – | running | 0 |
| Fri 2 Oct, 15:16 UTC11d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does PVE-LiveRust (test) run?
There is no gather rate in the name PVE-LiveRust (test). 3 players is the group cap (trio). It runs pve, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on PVE-LiveRust (test)?
A procedural map, size 4,096 with seed 1337, generated by the game, is what PVE-LiveRust (test) runs. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.
Population
What is the population like on PVE-LiveRust (test)?
The server PVE-LiveRust (test) is currently at 0 players out of 100 slots. The seven-day average is 0 players, with a peak of 2.
What is PVE-LiveRust (test)'s ranking?
In the top 31% of ranked servers, PVE-LiveRust (test) holds #7,005 for player hours over the last seven days. Among servers in the trio group, it sits at #381.
Tags and filters
What do PVE-LiveRust (test)'s tags indicate?
For the game's server browser, PVE-LiveRust (test) publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts3 (Group limit): The maximum team size is 3; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover PVE-LiveRust (test)?
These Rust Zerg Life lists include PVE-LiveRust (test): Modded Rust servers for clans and zergs, Best Rust PvE servers and Trio Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of PVE-LiveRust (test)?
PVE-LiveRust (test) is up and running as you read this. Based on the uptime it reports, the last restart was about 10 days 18 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is PVE-LiveRust (test) smooth to play on?
Over the past 48 hours, server fps averaged 139 and never dropped below 47. It reached a maximum of 56,398 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,662 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is PVE-LiveRust (test) on?
On Linux, PVE-LiveRust (test) runs Rust network protocol 2634 and build 166586. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find PVE-LiveRust (test)?
From PVE-LiveRust (test), no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 95.143.190.23:35003.
Wipe cycle
What can you expect on wipe day on PVE-LiveRust (test)?
At their busiest, its recent wipes drew an average of 2 players. The crowd on the latest wipe peaked 3 hours in.
What schedule does PVE-LiveRust (test) follow for wipes?
The prediction follows its tag because not enough of PVE-LiveRust (test)'s wipes are on record to confirm the schedule. Saturday 17 October at 12:11 UTC is when its next wipe is due. The world in play right now was made 10 days 20 hours ago. Its tags show a wipe schedule of every two weeks.
How to join
How can I connect to PVE-LiveRust (test)?
Enter client.connect 95.143.190.23:35003 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166586,ts3,^o^z
Game
gmrust
mp100
ts3
v2634
cs166586
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.